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Old Dec 18, 2007, 10:22 PM // 22:22   #1
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Default Anti-Interrupt question

When I look at people's soloing build, I always wonder (for those doing Me/X or X/Me) why they use one anti-interrupt mantra over the other.

Why not just use [skill]Mantra of Concentration[/skill] over [skill]Mantra of Resolve[/skill].

MoC (Mantra of Concentration) has a 5 less energy cost and the same cooldown. It lasts 18 seconds less at 0 Insperation than 12 Insperation for MoR (Mantra of Resolve).

MoC - lasts 60...156...188
MoR - lasts 30...78...94

MoC - costs 5 energy
MoR - costs 10 energy

They both share the same cooldown.

MoC - doesn't do anything to you if someone tries to interrupt you
MoR - takes away 10...5...4 energy per attempted interrupt.

So why is it better to use Mantra of Resolve?
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Old Dec 18, 2007, 10:27 PM // 22:27   #2
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It depends on which Profession is using it. Netiher are particularly good though.

Resolve used to be viable back when Mesmer stances were affected by Expertise. IWAY were getting non-interruptable trappers with a minimal penalty. The energy-loss was then increased rendering this skill virtually impossible to use effectively because it requires high Inspiration Magic if you don't want 0-energy all of the time. With Expertise changes, they forgot to revert this skill back.

Pious Concentration and Glyph of Concentration seem to be better choices.

Last edited by makosi; Dec 18, 2007 at 10:51 PM // 22:51..
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Old Dec 18, 2007, 10:34 PM // 22:34   #3
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because MoR doesn't end the first time you get interrupt attempted
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Old Dec 18, 2007, 11:23 PM // 23:23   #4
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Quote:
Originally Posted by Mr Emu
because MoR doesn't end the first time you get interrupt attempted
Yea. The first one only stops 1 interupt.
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Old Dec 18, 2007, 11:24 PM // 23:24   #5
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Yeah, note how MoC says, "...next time" and MoR says, "...each time."
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Old Dec 19, 2007, 01:20 AM // 01:20   #6
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it didn't dissapear off of me when i was attempting to devourer farm in the Thirsty River mission... they shot in the 3-7 range of interrupt shots at me, stayed up the whole time
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Old Dec 19, 2007, 03:25 AM // 03:25   #7
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Quote:
Originally Posted by Rexion
it didn't dissapear off of me when i was attempting to devourer farm in the Thirsty River mission... they shot in the 3-7 range of interrupt shots at me, stayed up the whole time
Were you casting?
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Old Dec 19, 2007, 04:08 AM // 04:08   #8
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Quote:
Originally Posted by Rexion
it didn't dissapear off of me when i was attempting to devourer farm in the Thirsty River mission... they shot in the 3-7 range of interrupt shots at me, stayed up the whole time
Its if you would've been interrupted. It doesn't count if they just use interrupts on you, they have to actually hit when your casting a spell/glyph/whatever.
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Old Dec 19, 2007, 12:13 PM // 12:13   #9
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Quote:
Originally Posted by dasullybear
Its if you would've been interrupted. It doesn't count if they just use interrupts on you, they have to actually hit when your casting a spell/glyph/whatever.
i know that... i was casting SoJ and i saw 2 interrupts hit me... i had SoJ up and MoC up after.
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Old Dec 19, 2007, 02:57 PM // 14:57   #10
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Quote:
Originally Posted by makosi
Pious Concentration and Glyph of Concentration seem to be better choices.
Glyph perhaps but I would not use Pious in a enchantment dependent build like a 55 or 600 monk as it removes your enchants when it prevents interrupts.
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